Programming an RTS Game with Direct3D cover
Programming an RTS Game with Direct3D
by Carl Granberg
Description: Programming an RTS Game with Direct3D by Carl Granberg covers advanced Direct3D techniques necessary for creating a complete real-time strategy game, focusing on practical application beyond basic graphics programming
ISBN: 1584504986
Found in 1 comment on Hacker News
View on Amazon
We may earn a commission from purchases made through links on this page.
Not ready yet? Get weekly book picks.
Excellent post, thanks for sharing. You may want to read up on influence maps if you want to improve the AI.

Also you should check out a book called Programming an RTS Game with Direct3D if you can find a copy: https://www.amazon.com/dp/1584504986/ref=cm_sw_r_cp_apa_i_BQ...